Guides · Written by players · Updated for 0.9.4b

Your first
week, sorted

Runes of Magic is old and it does not explain itself. This is the short version of what took the rest of us months to work out — class pairs, the dual-class trap, and how to get off the ground by Sunday.

Quick answers

Level cap
55
Flight at
Level 15
Second class at
Level 10
Characters
10 per account
To cap at ×5
~30 hours
Respec cost
Free, always

I · Day one

The first two hours

Do these in order and you will skip the four mistakes everyone makes.

  1. Pick a class you like the look of

    Not the meta. You get a second class at level 10 and you can change it later for free, so the first pick is nearly reversible. Warrior and Scout are the two most forgiving starts.

  2. Do the starter zone quests, all of them

    They are quick at ×5 and they hand you your first bags. Bag space is the real currency of the first ten levels — there is no shop workaround for it here.

  3. Take your second class at level 10 in Varanas

    The second class gives you a stat share and its skills at a penalty. Your primary is what you actually play. See the pairs table below before you commit — changing later is free but re-levelling the new class is not.

  4. Start the Hollow Vault chain at level 15

    Six quests, about ninety minutes. It ends with your flight skills. Everything on this server is built assuming you have them, so do not put it off.

    The chain starts with Warden Ossel, outside the north gate of Varanas.

II · Classes

Which second class

Your primary decides what you do. Your secondary decides how long you survive doing it. These are the pairs that work on a ×5 server where you will out-level your gear constantly.

Recommended class pairs
PrimaryTakeWhySolo
WarriorScoutRanged pull and a real gap closer. The standard answer, and it is standard because it works.Easy
ScoutRogueMovement speed and burst. Fragile in the air, devastating on approach.Medium
RogueWarriorThe health pool you need to survive one mistake.Medium
MagePriestHeal yourself, never stop killing. Slowest to gear, hardest to kill.Easy
PriestMageThe only pair that makes healing bearable while levelling alone.Easy
KnightPriestUnkillable, slow. If you want to tank at cap, start here now.Slow
WardenScoutYour pet holds, you shoot. Best first character for someone new to the engine.Easy
The dual-class trap. Your secondary's skills are weaker, but its stats are shared at full value. Players pick a secondary for one flashy skill and end up with a stat spread that fits neither class. Pick for stats. The skills are a bonus.

III · Flying

Learning to fly

Ten minutes of practice and you will never walk anywhere again. Do that practice somewhere that is not over water.

Keys

1 toggles, 2 up, 3 down

On the numpad, with Num Lock on. No numpad? Settings → Controls, rebind to Z / X / C and forget about it. Steering is your mouse, unchanged.

The bar

Buttons appear when you leave the ground

Climb, descend, hover. One click on climb moves you one step, not forever — that was fixed in 0.9.4. Hover parks you where you are so you can read a map.

The mistake

Toggling off to land

Toggling off is not landing. It is turning gravity back on. From 400 m that is a decision, not a manoeuvre. Hold descend until you are low, then toggle.

The other mistake

Flying away from a fight

You cannot toggle flight on while in combat. Players learn this at 4% health, once, and then never again.

Passengers

Right-click a mounted player

They approve, you ride. You keep your camera and lose your skills. Either of you can end it. Do not end it at 900 m as a joke; it is only funny the first time.

Etiquette

Do not hover over the quest giver

Nobody can click through you. There is no rule about it and there does not need to be one.

IV · Later

Things worth knowing before you need them

None of this matters on day one. All of it matters by day ten.

  1. Do not upgrade gear you are about to replace

    At ×5 you will outgrow anything below level 45 within a session. Save your tier materials. Gear matters at cap and almost nowhere before it.

  2. Respecs are free and always will be

    Try the build. If it is bad, change it. There is no talent-point economy here to protect.

  3. Housing is not decoration

    Your house produces materials while you are offline and it is the cheapest source of upgrade mats in the game. Set it up at level 20 and let it run.

  4. Diamonds are earned, so earn them daily

    Dailies and events, and nothing else. They cannot be bought. Ten minutes a day compounds into everything you will want at cap.

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